
AI 生成内容披露
开发者对其游戏如何使用 AI 生成内容的描述如下:
Cell and rival-lab behavior is driven by small neural networks and neurosymbolic systems (vector-symbolic reasoning and associative memory) running in-game. These control behavior only and do not generate art, text, or other content.
AI coding agents are used during development: writing code (including procedural shaders) to human-made designs and under human review; accelerating feature implementation; supporting codebase maintenance and bug fixes. All game design, art, music, and original English text are created by a human. Some minor text, such as tooltips, may be drafted by AI from human-written references but is human-reviewed and edited before release.
No AI-generated art or text is produced at runtime.
Machine translation was used to create the translations of the game. The translations will be reviewed by humans, but until then please report any translation issues.
I am working on this solo, and as a result of accelerated development there will be many silly bugs in Early Access. There may also be some placeholder text that slips by unreviewed. If you find “slop” of any kind, whether text or bugs, please report it and it will be fixed before full release.
Machine learning is cool :)









